I survived 7 minutes without firing a bullet! I accomplished this using Hina, who can create shadow clones, and Crossbow, which deals the most damage in Ten Minutes Till' Dawn.
why don't you want to download steam? it's super good! it does many thing much better than epic. tbh, the only reason i like epic is because of the weekly free games. else i always try to check if the game is on steam.
I like steam, but i can't buy anything from it now, because i am from russia, so i don't have many games there. On the other side whole my lirbrary is in GOG and epic, which took me from pirating to legal buyings. I can buy things in epic now, but i can't is steam. Btw nice avatar!
Of cource i have vpn, but i also need to do many things to get a foreign credit card. Maybe later i will go to steam, but i have a huge backlog in epic and gog. Thank you.
The menu song sounds like that of a baking show lol
jokes aside, I like this game. It kicks your butt, but by almost no means does it seem unfair. just you and the unstoppable horde to keep the player company.
Nice game, one of the funniest shmups in this site. I only played this demo, but let me give some feedback.
I play these kinds of casual games when Im busy multitasking or waiting for some other shit irl, so it would be nice to add a pause button even if it would turn the screen black for the duration of the pause.
Nice aesthethics and music, no complaints. Maybe in the endgame you could use a different sprite for the high hp monsters, but whatever. Right now there is less variety but it also adds to the feeling of slowly getting swarmed so its fine.
It would be nice to see which upgrades we have picked so far in the upgrade screen, theres room for them to show on one side of the screen like it happens when they kill you.
Fresh clip and Quick hands have a very similar icon, which can mislead players that are not paying too much attention.
You can get hit just after choosing an upgrade which is bullshit.
The trees are basically unkillable unless you get a freeze build. If you want to give more options to other builds Id reduce their hp so players can interact with them more often.
Hitboxes seem more or less accurate which will always feel cheap in this genre. The fact that one of my hairs or the left pinky toe barely grazed the tip of the head of one of the monsters doesnt seem like reason enough to take damage. There is also a bunch of fat people that play these games to unwarrantedly think they are skilled and ur ruining the experience for them.
Diamond seems a bit more powerful than the other chars. 6 base health trivializes runs and is way too much when other characters start with 2. She doesnt have any drawbacks either. Id give 1 extra hp to the other chars to compensate.
There is no build in which you wouldnt want to pick the movespeed talents, specifically the one that gives you +100 walking speed and the previous one. They give too much of a powerspike compared to other talents, and they are basically necessary to beat the game. As it is, its just a two level tax that also forces you to rely on rng, so id buff the base movespeed a bit and nerf the talents somewhat.
Because mobility is so valuable, the talent that gives you free ammo for standing still is pretty much useless, specially considering you can already pull off nearly infinite magazines with instant reloads if you pick the right combination of level ups, which would also still allow you to move. The bonus dmg on the crossbow for standing still is also useless past the early game.
In my limited knowledge of this game, but after spending some time trying different things, some builds look so overpowered compared to others. PierceSpreadFreeze can clear entire screens in a few shots and SpeedyBurningRegeneration is basically unkillable with a decent dodging skill. In contrast other builds (most other builds in fact) like for example ClipsizeFirerateLightning, which should be a thing considering the ammount of synergies there are available, dont have enough durability nor damage to reliably survive the last 2 minutes of the run.
Even tho the game is flawed its also fun so even after beating it with the aforementioned broken builds imma keep experimenting a bit. GG easy.
Very cool game! Nicely done! Sucked me in for about 3 hours right away. The only complaint for now: it seemed to me that shotgun is a bit OP compared to other weapons. With it I beaten the game more or less okay, then made many attempts with flame cannon - no success.
In my opinion, different weapons are supposed to be different playstyles, so it is completely fine to prefer a certain weapon, but also consider analyzing the other weapons and what upgrades are best for them, for example, the flame cannon doesn't need bullet damage so you can take upgrades that sacrifice bullet damage for massive boosts (e.g. double shot), and splinter makes the whole horde into a very accurate metaphor for a nuclear bomb, and if you take the pyro mage path all the way, you will heal occasionally when you burn them (you'll be burning them a whole heck of a lot).
its possible but its hard the most effective setup i have found for it is ice mage the ice sickle shard and the thing where when an enemy is frozen a percent of their life is gon with the crossbow and the tome of power with damage upgrades on that
you could make the character's hitbox smaller to make the game a bit more enjoyable (not too much, just like 1 pixel) and also give like 0.5 seconds of inmunity after getting an upgrade so that you dont instantly get hit
I've played a lot of endless wave games(I know this isn't not endless) all of them usually make me extremely stressed. But this game is so brutal that it's almost impossible to get stressed and there's no built up anticipation between "Wave 1, Wave 2, Wave 3" it's just a constant stream of enemies, and you're not relieved of that stress when you die because hopping into a new game is exhilarating. All in all, the most addictive "endless" roguelike wave games out there. Great game.
This game needs some visual work to identify the enemy, they blend in so easily and it gets harder to spot enemies near the end of the game when too much stuff is happening
Excellent ! Sous des aspects simples et direct, le jeu permet des synergies intéressantes entre les différents pouvoirs déblocables et il y a plusieurs personnages différents qui assurent une vraie profondeur et re jouabilité.
Thanks a lot. Overall is a very and really good game. Although I suck at keyboard and even tho I keep playing after a few rounds. Definitelly be around more time if GameSupport be added.
Nevertheless this is just me and the game is really impressive.
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I survived 7 minutes without firing a bullet!
I accomplished this using Hina, who can create shadow clones, and Crossbow, which deals the most damage in Ten Minutes Till' Dawn.
No the full version weapons do LOL
The full version is 20 Minutes Till Dawn, I said 10 Minutes Till Dawn.
damn thats quite the achievement there buddy!! congrats!!! thats awesomee!!
will the full version of this game (20min version) be implemented on to Mac as well?
asked by some one who never made through the beta
Try The Pirate Bay.
they're an indie dev and the game is 3 dollars. if you cant afford a game about the price of a bag of chips, maybe you need to go get a job.
great
Would it be full version for itch or epic? I don't want to download steam.
why don't you want to download steam? it's super good! it does many thing much better than epic. tbh, the only reason i like epic is because of the weekly free games. else i always try to check if the game is on steam.
I like steam, but i can't buy anything from it now, because i am from russia, so i don't have many games there. On the other side whole my lirbrary is in GOG and epic, which took me from pirating to legal buyings. I can buy things in epic now, but i can't is steam. Btw nice avatar!
use a vpn? i know there are many free vpn's that work just fine, so i reccomend a vpn if you haven't tried already.
Of cource i have vpn, but i also need to do many things to get a foreign credit card. Maybe later i will go to steam, but i have a huge backlog in epic and gog. Thank you.
This game is very impressive!
20 Minute Till Dawn
Is such amazing game with beautiful pixel art and top notch music, i love every single aspect of it.
Good luck player and survive
Game review :
The menu song sounds like that of a baking show lol
jokes aside, I like this game. It kicks your butt, but by almost no means does it seem unfair. just you and the unstoppable horde to keep the player company.
I am excited to see what is next for this game.
Dude I love the menu song lol
Nice game, one of the funniest shmups in this site. I only played this demo, but let me give some feedback.
I play these kinds of casual games when Im busy multitasking or waiting for some other shit irl, so it would be nice to add a pause button even if it would turn the screen black for the duration of the pause.
Nice aesthethics and music, no complaints. Maybe in the endgame you could use a different sprite for the high hp monsters, but whatever. Right now there is less variety but it also adds to the feeling of slowly getting swarmed so its fine.
It would be nice to see which upgrades we have picked so far in the upgrade screen, theres room for them to show on one side of the screen like it happens when they kill you.
Fresh clip and Quick hands have a very similar icon, which can mislead players that are not paying too much attention.
You can get hit just after choosing an upgrade which is bullshit.
The trees are basically unkillable unless you get a freeze build. If you want to give more options to other builds Id reduce their hp so players can interact with them more often.
Hitboxes seem more or less accurate which will always feel cheap in this genre. The fact that one of my hairs or the left pinky toe barely grazed the tip of the head of one of the monsters doesnt seem like reason enough to take damage. There is also a bunch of fat people that play these games to unwarrantedly think they are skilled and ur ruining the experience for them.
Diamond seems a bit more powerful than the other chars. 6 base health trivializes runs and is way too much when other characters start with 2. She doesnt have any drawbacks either. Id give 1 extra hp to the other chars to compensate.
There is no build in which you wouldnt want to pick the movespeed talents, specifically the one that gives you +100 walking speed and the previous one. They give too much of a powerspike compared to other talents, and they are basically necessary to beat the game. As it is, its just a two level tax that also forces you to rely on rng, so id buff the base movespeed a bit and nerf the talents somewhat.
Because mobility is so valuable, the talent that gives you free ammo for standing still is pretty much useless, specially considering you can already pull off nearly infinite magazines with instant reloads if you pick the right combination of level ups, which would also still allow you to move. The bonus dmg on the crossbow for standing still is also useless past the early game.
In my limited knowledge of this game, but after spending some time trying different things, some builds look so overpowered compared to others. PierceSpreadFreeze can clear entire screens in a few shots and SpeedyBurningRegeneration is basically unkillable with a decent dodging skill. In contrast other builds (most other builds in fact) like for example ClipsizeFirerateLightning, which should be a thing considering the ammount of synergies there are available, dont have enough durability nor damage to reliably survive the last 2 minutes of the run.
Even tho the game is flawed its also fun so even after beating it with the aforementioned broken builds imma keep experimenting a bit. GG easy.
Overall, I think it's a great game, but I would agree that SpeedyBurningRegeneration is overpowered.
Great game!
it seems like summons are imbalanced - you don't need a weapon with few jaggers, scythe and ghost)
Please check your spellings
Normally, I don't believe in violence, unless it looks this cool. B{)
This game is heroin!
Nice game!
Very cool game! Nicely done! Sucked me in for about 3 hours right away.
The only complaint for now: it seemed to me that shotgun is a bit OP compared to other weapons. With it I beaten the game more or less okay, then made many attempts with flame cannon - no success.
Depends on how you play it! For me the flame cannon was the most powerful weapon. I also agree with you this game is truly amazing!
Yeah dude, the flame cannon with Scarlet and burn+firerate upgrades just gets so OP, especially with the piercing upgrade
In my opinion, different weapons are supposed to be different playstyles, so it is completely fine to prefer a certain weapon, but also consider analyzing the other weapons and what upgrades are best for them, for example, the flame cannon doesn't need bullet damage so you can take upgrades that sacrifice bullet damage for massive boosts (e.g. double shot), and splinter makes the whole horde into a very accurate metaphor for a nuclear bomb, and if you take the pyro mage path all the way, you will heal occasionally when you burn them (you'll be burning them a whole heck of a lot).
It is one of the greatest indie games, I've ever played! Like
Nice pixel art and gameplay. Loved it
Thanks for the free game, pumpkin.
The last 2 minutes went by so smooth when i got splinter to match everything else together. It was beautiful T-T
I won by running in a line but is there a boss after the charging one because I didn't see one?
no thats the last one
Are there more upgrades in the full game?
yes
i made a account just to say this game is amazing
I ended this cool game, but I still have a question : ARE THE TREES IMMORTAL ???????
they are killable, they just have thousands of HP
Really ????
no i managed to kill 1 with a loadut its hard to kill them tho
first run i threaded the needle with enemies and survived till there were 2 boss dudes and then the dog demon boss murdered me
yeah that happens a lot
is it possible to kill the tree things?
I was asking for this too 🙂
its possible but its hard the most effective setup i have found for it is ice mage the ice sickle shard and the thing where when an enemy is frozen a percent of their life is gon with the crossbow and the tome of power with damage upgrades on that
nice style but needs to be longer, I need more to know if I like
if you want to suggest something, do it on the discord
just an idea.
you could make the character's hitbox smaller to make the game a bit more enjoyable (not too much, just like 1 pixel) and also give like 0.5 seconds of inmunity after getting an upgrade so that you dont instantly get hit
Great game, finally beat it. Persistent upgrades would be nice (saw this in the Steam version - runes).
For anyone struggling, the build I used:
Works because lots of stuff catches fire and you regenerate health now and then.
Thanks to this combo, I survived until the end. Used shotgun + 4 shot upgrade + rapid fire upgrades too.
Are we ever going to get the full version on here, or maybe a semi-full version?
one more day!
Now this is a demo done right! Good job!
Is red screen supposed to happen? There was like a whole red filter over my game. Loving the game btw! Keep up the good work!!
i think the power ups and demo gear is really cool and balanced.
enemy spawn rate gets out of hand after minute 8. enjoyable tho.
i hope there is going to be a coop in future of the release version. it would be hella fun .
I've played a lot of endless wave games(I know this isn't not endless) all of them usually make me extremely stressed. But this game is so brutal that it's almost impossible to get stressed and there's no built up anticipation between "Wave 1, Wave 2, Wave 3" it's just a constant stream of enemies, and you're not relieved of that stress when you die because hopping into a new game is exhilarating. All in all, the most addictive "endless" roguelike wave games out there. Great game.
This game needs some visual work to identify the enemy, they blend in so easily and it gets harder to spot enemies near the end of the game when too much stuff is happening
there are those glowing eyes...
Excellent ! Sous des aspects simples et direct, le jeu permet des synergies intéressantes entre les différents pouvoirs déblocables et il y a plusieurs personnages différents qui assurent une vraie profondeur et re jouabilité.
Ma vidéo test pour un peu de gameplay :
Thanks a lot. Overall is a very and really good game.
Although I suck at keyboard and even tho I keep playing after a few rounds.
Definitelly be around more time if GameSupport be added.
Nevertheless this is just me and the game is really impressive.
Kudos to the team.
this is so neat def checking out