Awesome game! Added to wish list, have already played something around 10hrs on itch.io. Thanks for free demo, will buy it on full release!
But I have 2 ideas or things, that in my opinion could make game even more awesome :)
First is remove skills selection via keyboard. Lots of times I was clicking on some ability while still keeping keyboard buttons pressed. And lots of times I have selected wrong abilities. Outraging thing, especially on levels > 11 when you have accidentally selected a useless skill for the current run.
Second is "relax" mode for people who don't like to struggle. I want to try different fun builds, but looks like not all of them are able to survive. And I don't understand how to survive circles of enemies in the last 1-1.5 min. It's just 1 checkbox with few settings for you and tons of fun for thousands of people. Sometimes I want to have a challenge. Sometimes I want to have fun and just kill a few thousands of enemies with my cool crossbow.
Awesome game but the menu theme is pretty similar to the menu theme from Iris and the Giant. I'm not sure if it's just a nod to that game but they're almost identical.
this is great. one thing i recommend you to do is to optmize the game, when there are multiple enemies the fps drops a bit. nothing like stranger of paradise, and this is just a suggestion. keep the good work.
great game, addictive, main problems for me: especially with the fire build its just messy really messy, to the extent where i couldnt see the character behind all the particles, second of all those trees man, they are extremely confusing and dont make sense to me.
I think a good idea for excess money is upgrades for the avatars and the wepons. Things like faster reload for the shotgun, larger clip for the pistol, more piercing for the crossbow, and extra damage to the flame cannon. There could also spend the currency for regenerating life in the heat of battle or pay for a reroll of stats. It would help generate a greater sense of progression ingame. Oh and also I have an idea for a expermental mode where you can test out wepons, charaters, and upgrades and see what synergize best. It's difficult to do that in the heat of battle.
I have just now beten the horse/deer boss for the first time and I would like to retract the statment that it is hard. It is hard until you beat the demon stag and than it is pure fun. Especialy with a fulsade-reaper-pyromage-run and gun crossbow with rage. very fun and when it started to lag it appeared that the final boss was the game agaist my potato based computer.
really cool and frustratingly addictive. What to do with all of the money though? You unlock all characters and weapons rather quickly and soon enought you have a lot of money sitting there for nothing.
this feels a bit too easy for a roguelite maybe (or maybe the fire healing things is just OP with the +99 bullets tome) but if the final game is like this + 10 additional, progressively harder minutes it's going to be good
I highly recommend making a twitch chat interactive side of this for votes! I had to use a program called instruct bot to get Vampire Survivors to work with my twitch chat but Im not too sure if I can do the same with this game! I will try though and get a look at it if the options work with keyboard pressing for choices :) So far the game looks great and glad Steam popped it up in my games suggestions this weekend!
Maybe try to add multiplayer when the game comes out on steam, it would be super fun to play this with a friend. Although it would be hard to add multiplayer I think it would be worth it.
The force field slowly shrinks and disappears after a couple minutes. Don't be afraid to get close to the edges while you circle the boss and the crowds of monsters, and try and thin out big groups of enemies when you get the chance to make the dodging easier.
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great game. Man that tiger boss is tough!
A WHAT!!! I can't even beat the dear-stegosaurus thing
That's what he's talking about.
Good
Already played/reviewed this on steam and im happy seeing that you are updating it too, again I can't wait for the full release ^^
Btw if you ever plan on doing translations and don't know Spanish I can gladly help with that!
Hi, may I add a localization completely for free?
Language = Dutch (The Netherlands [Nederlands])
Awesome game! Added to wish list, have already played something around 10hrs on itch.io. Thanks for free demo, will buy it on full release!
But I have 2 ideas or things, that in my opinion could make game even more awesome :)
First is remove skills selection via keyboard. Lots of times I was clicking on some ability while still keeping keyboard buttons pressed. And lots of times I have selected wrong abilities. Outraging thing, especially on levels > 11 when you have accidentally selected a useless skill for the current run.
Second is "relax" mode for people who don't like to struggle. I want to try different fun builds, but looks like not all of them are able to survive. And I don't understand how to survive circles of enemies in the last 1-1.5 min. It's just 1 checkbox with few settings for you and tons of fun for thousands of people. Sometimes I want to have a challenge. Sometimes I want to have fun and just kill a few thousands of enemies with my cool crossbow.
Hard difficulty?
kys
/j
keep yourself safe, thanks!
Man that was fun.
Difficulty kinda spikes at the boss, but maybe I just gotta git gud.
Will definitely check it out on steam
if you play hina its a lot easieer but you ahev to use the das a lot bc you only have 2 health
video controller doesn't work
Well, since I was banned from the steam forums for demanding proof of claims
Guess I'll be pirating your game.
What do you mean by this? Proof of claims of what?
Edit: Ok I found the post you where banned for. I didn't ban you but this is definitely a deserved ban. Not much I can do, sorry.
I asked that fucking retard for proof
and I didn't get any
So I called him a fucking retard.
Whats deserved is "fuck you".
This person constantly harasses just about every developer they come across with R slurs and being a racist asshole.
I reported them and encourage others to as well. More reports means greater chance of getting their stuckup ass tf out. Downvotes won't do anything.
flanne or any other developer who spend so much of their own time bringing us so many awesome games do not deserve this shit.
You seem to be a bit butthurt, retard.
can you like, shut up? and stop being a toxic piece of shit? and stop harassing this dude for no reason? and for gods sake, stop calling him a retart.
i'll say this in a way you will understand: Fuck. You. Bitch.
I think there's a typo in scarlett's info tab, it says "shoot a wave a fire." idk if its supposed to be like a southern 'wave o' fire' or smth.
It's a typo, Thanks for letting me know
Great game! Really enjoyed it. Cant wait for the full release!
Awesome game but the menu theme is pretty similar to the menu theme from Iris and the Giant. I'm not sure if it's just a nod to that game but they're almost identical.
It's from a popular royalty-free music pack so I'm sure many devs have used it: https://assetstore.unity.com/packages/audio/music/orchestral/ultimate-game-music-collection-37351. Supraland also used this soundtrack:
Appreciate you taking the time to clear that up! Wish you the best with 20 minutes till dawn! ヽ(>∀<)ノ ⁺✧
Hey @flanne, what about the Wasteland cyberpunk style track in the game loop? Looking for that awesome composer.
Great game BTW!
- k_0z
this is great. one thing i recommend you to do is to optmize the game, when there are multiple enemies the fps drops a bit. nothing like stranger of paradise, and this is just a suggestion. keep the good work.
Great game!
After hours' struggle, I finally succeed!
Here is my walk through:
My strat was basically this except to go for the upgrade that gives you piercing and doubles your shot count.
Fun and addictive!
great game, addictive, main problems for me: especially with the fire build its just messy really messy, to the extent where i couldnt see the character behind all the particles, second of all those trees man, they are extremely confusing and dont make sense to me.
I think a good idea for excess money is upgrades for the avatars and the wepons. Things like faster reload for the shotgun, larger clip for the pistol, more piercing for the crossbow, and extra damage to the flame cannon. There could also spend the currency for regenerating life in the heat of battle or pay for a reroll of stats. It would help generate a greater sense of progression ingame. Oh and also I have an idea for a expermental mode where you can test out wepons, charaters, and upgrades and see what synergize best. It's difficult to do that in the heat of battle.
I have just now beten the horse/deer boss for the first time and I would like to retract the statment that it is hard. It is hard until you beat the demon stag and than it is pure fun. Especialy with a fulsade-reaper-pyromage-run and gun crossbow with rage. very fun and when it started to lag it appeared that the final boss was the game agaist my potato based computer.
Fun ^^
really cool and frustratingly addictive. What to do with all of the money though? You unlock all characters and weapons rather quickly and soon enought you have a lot of money sitting there for nothing.
Awesome game. Perfect visual, cool game design. Hard to stop playing
Can't wait for the full version. Scarlett and Hina rock!
wow really cool
The fusillade upgrade is currently bugged. It only doubles your projectiles. It doesn't add the +1.
Really good game
Italian gameplay
Great game feel, ambience and synergies. Love it, good job !!
Can't wait to play the full version, even though it is already a fun game :D
this feels a bit too easy for a roguelite maybe (or maybe the fire healing things is just OP with the +99 bullets tome) but if the final game is like this + 10 additional, progressively harder minutes it's going to be good
lots of devil daggers feels
dude this game is amazing. thank you!
Amgel (@biosemicide) • Instagram photos and videos
I highly recommend making a twitch chat interactive side of this for votes! I had to use a program called instruct bot to get Vampire Survivors to work with my twitch chat but Im not too sure if I can do the same with this game! I will try though and get a look at it if the options work with keyboard pressing for choices :) So far the game looks great and glad Steam popped it up in my games suggestions this weekend!
Maybe try to add multiplayer when the game comes out on steam, it would be super fun to play this with a friend. Although it would be hard to add multiplayer I think it would be worth it.
is it just me or were the enemies slightly buffed in the new versions?
What version number is the most recent update ? Would it be "Demo Update 6" ?
I despise the deer thing that spawns at 5 minutes left. Pretty fun tho. 8.3/10
I killed the deer thing, my advice; get a build that does high damage in a quick succession (I recommend scatter)
Add controller support and this game will be crazy
This was a very intense and fun game. Great job!
Very addictive game, congratulations!
When you die you can now still shoot, I'm not sure if it's intended or not but data is reset after each update
guys how do you beat the lion guy he's so hard to beat
Try and circle around the area and change directions every 10 secs or so, then sometimes the lion will dive in the wrong direction and away from you.
yeah but when he makes this huge force field that i'm inside of and i instantly die if i try to get out
The force field slowly shrinks and disappears after a couple minutes. Don't be afraid to get close to the edges while you circle the boss and the crowds of monsters, and try and thin out big groups of enemies when you get the chance to make the dodging easier.
true
most op build ever warning lag
im sorry, but this is video laggy af lmao
yea i had a few problums with fps due to the ammount of bullets onthe screen
Mobile support?