Demo Version 0.1.6
FEATURES
-Added a small tutorial prompt for setting character classes
GAMEPLAY
-Wolves now take their turn after the player on the tutorial mission
-Firebomb: Mana cost changed from 4 to 5
FIXES
-Broke saves again to fix a compatibility issue with the save system in between versions. Sorry! The entire save system has been reworked under the hood, but should not break anymore in between versions from now on.
-Fixed bug where equipping and unequipping items/abilities that gave max HP would cause damage numbers to poppup on the screen.
-Fixed bug where if the victory/lose conditions of a battle was a certain character being defeated, the name of that character would not appear in the victory/lose condition descriptions.
-When throwing items, the throwing animation has been lined up better to match the animation of the item moving away.
Files
Get Spiritlink Tactics - Demo
Spiritlink Tactics - Demo
Status | In development |
Author | flanne |
Genre | Role Playing, Strategy |
Tags | 2D, Fantasy, Pixel Art, Retro, Singleplayer, Story Rich, Strategy RPG, Tactical RPG |
More posts
- Demo Patch version 0.1.14Apr 26, 2022
- Demo Patch version 0.1.13Apr 01, 2022
- Quality of Life Updates and Controller Support! Demo Version 0.1.12Mar 20, 2022
- Class Balance Changes - Demo Version 0.1.11Feb 22, 2022
- Dialogue Update - Demo Version v0.1.10Feb 17, 2022
- Demo Version 0.1.9Feb 11, 2022
- Demo is Now Available on Mac OS!Feb 11, 2022
- Demo Version 0.1.8Feb 10, 2022
- Demo Version 0.1.7Feb 09, 2022
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