Demo Version 0.1.7


FEATURE

-Reworked the control scheme for setting unit direction at end of turn to be more intuitive

-Reworked the control scheme for using directional attacks (like spear's basic attack) to be more intuitive

GAMEPLAY

-Rogue's Shadowstep: TU cost 20 -> 10

-Wizard's Firebomb: Damage lowered, TU cost 150 -> 130

-Wizard's Thunder: TU cost 120 -> 110

-Hexer's Calamity: Mana cost 4->5

-Fire Sprite's Self-Destruct: Damage decreased

-Fire Flask: Damage increased

-Poison Flask: Damage increased

-Poison status effect: physical attack reduction 10% -> 20%

-Made enemies weaker on the bandit hunting job (the battle after the tutorial)

-Made enemies weaker on the "Challengers Wanted" battle

-Made enemies that have healing skills be a little smarter and not heal characters already at full HP.

FIXES

-Fixed a bug that would cause the game to freeze/crash when trying to click "Continue" on the main menu

-Fixed a bug where equipment bought in the 'try and buy' shop menu would not show up equipped in the inventory

-Fixed bug where the 'try and buy' shop menu would let you click the purchase button even without enough money.

-Fixed Priest having itself as a class pre-requisite

-Fixed bug where the default game volume would be set to 0

Files

SpiritlinkTacticsDemo_v117.zip 100 MB
Feb 09, 2022

Get Spiritlink Tactics - Demo

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